FLUX AI Bild generiert von Flux Kontext Pro

Create one full-body illustration of Jesus, preserving the character design from reference image 1 and closely matching the hand-drawn surface quality of reference image 2.

REFERENCE PRIORITIES:
Reference 1 controls identity: preserve Jesus’s exact face, dark oval eyes, expressive eyebrows, elongated nose, shoulder-length wavy hair, rounded beard, skin color and recognizable clothing.

Reference 2 controls the illustration technique: match its visible pigment grain, dry-pencil scratches, broken painted edges, irregular strokes and textured color shapes. Do not transfer the warrior’s face, hair color, armor or accessories.

COMPOSITION:
One character only, standing in a relaxed three-quarter pose, with both hands and both sandaled feet fully visible. Vertical 4:5 composition. Jesus fills approximately 85% of the image height, leaving comfortable margins around his hair and feet.

Use a quiet warm off-white background. Give the character enough space and resolution for the surface texture to remain clearly visible.

DRAWING AND MATERIAL:
Render Jesus as an expressive traditional 2D illustration made with opaque gouache and dry colored pencil on visibly textured paper.

Preserve pronounced pigment variation INSIDE the character: across the face, neck, arms, hands, robe, hair, beard, feet and sandals. The paper tooth must break through the colored pigment naturally, including in illuminated areas.

Use layered dry strokes, small unpainted flecks, uneven pigment density, occasional overlapping sketch lines and slightly broken contours. Keep the character clearly readable while allowing the physical marks of drawing and painting to remain visible.

Hair and beard should consist of bold dark painted masses crossed by directional pencil scratches and irregular warm strokes. Clothing folds should be suggested by selective drawn marks and broad textured shadow shapes.

Preserve the richness and strength of the reference’s surface marks. Do not clean up, polish, smooth or regularize the drawing.

HANDS AND FEET:
Use simplified, slightly angular cartoon shapes with minimal anatomical divisions. Group the toes into one clear shape with a few short drawn separation marks. Sandal straps are flat painted bands with thin soles.

Keep the same visible pigment grain, rough strokes and broken edges on these small shapes. Avoid individually sculpted fingers or toes, detailed nails, rounded knuckles and realistic skin folds.

COLOR AND LIGHT:
Maintain warm ochre skin, an ivory robe, dark blue-black hair and beard, and brown sandals. Express the lighting through warm painted accents and clearly shaped cool shadows. Preserve texture within both light and shadow.

Avoid smooth airbrushed gradients, plastic volume, glossy highlights, realistic material rendering and beveled edges.

FINAL APPEARANCE:
A richly textured, expressive 2D animated character whose entire body visibly shares the same handmade drawing technique. Texture must belong to the individual painted surfaces, rather than appearing only on the background or as uniform noise over the image.

No 3D rendering, smooth vector finish, polished digital cartoon shading, photorealism, text, labels, panels, additional poses or additional characters. This is one full-body visual test, not a character sheet.

Prompt

Create one full-body illustration of Jesus, preserving the character design from reference image 1 and closely matching the hand-drawn surface quality of reference image 2. REFERENCE PRIORITIES: Reference 1 controls identity: preserve Jesus’s exact face, dark oval eyes, expressive eyebrows, elongated nose, shoulder-length wavy hair, rounded beard, skin color and recognizable clothing. Reference 2 controls the illustration technique: match its visible pigment grain, dry-pencil scratches, broken painted edges, irregular strokes and textured color shapes. Do not transfer the warrior’s face, hair color, armor or accessories. COMPOSITION: One character only, standing in a relaxed three-quarter pose, with both hands and both sandaled feet fully visible. Vertical 4:5 composition. Jesus fills approximately 85% of the image height, leaving comfortable margins around his hair and feet. Use a quiet warm off-white background. Give the character enough space and resolution for the surface texture to remain clearly visible. DRAWING AND MATERIAL: Render Jesus as an expressive traditional 2D illustration made with opaque gouache and dry colored pencil on visibly textured paper. Preserve pronounced pigment variation INSIDE the character: across the face, neck, arms, hands, robe, hair, beard, feet and sandals. The paper tooth must break through the colored pigment naturally, including in illuminated areas. Use layered dry strokes, small unpainted flecks, uneven pigment density, occasional overlapping sketch lines and slightly broken contours. Keep the character clearly readable while allowing the physical marks of drawing and painting to remain visible. Hair and beard should consist of bold dark painted masses crossed by directional pencil scratches and irregular warm strokes. Clothing folds should be suggested by selective drawn marks and broad textured shadow shapes. Preserve the richness and strength of the reference’s surface marks. Do not clean up, polish, smooth or regularize the drawing. HANDS AND FEET: Use simplified, slightly angular cartoon shapes with minimal anatomical divisions. Group the toes into one clear shape with a few short drawn separation marks. Sandal straps are flat painted bands with thin soles. Keep the same visible pigment grain, rough strokes and broken edges on these small shapes. Avoid individually sculpted fingers or toes, detailed nails, rounded knuckles and realistic skin folds. COLOR AND LIGHT: Maintain warm ochre skin, an ivory robe, dark blue-black hair and beard, and brown sandals. Express the lighting through warm painted accents and clearly shaped cool shadows. Preserve texture within both light and shadow. Avoid smooth airbrushed gradients, plastic volume, glossy highlights, realistic material rendering and beveled edges. FINAL APPEARANCE: A richly textured, expressive 2D animated character whose entire body visibly shares the same handmade drawing technique. Texture must belong to the individual painted surfaces, rather than appearing only on the background or as uniform noise over the image. No 3D rendering, smooth vector finish, polished digital cartoon shading, photorealism, text, labels, panels, additional poses or additional characters. This is one full-body visual test, not a character sheet.

Maße

752 x 1392

Samen

1517013541